Olly F.
I make really wonderful things for all sorts of people:
• I design online services, mobile operating systems, apps and interactive installations too. Get in touch, I'd love to create something for you too.
• I've collaborated with world-class brands including Marvel Comics, Lego and 20th Century Fox. I even won an award for my work with Hewlett-Packard.
• I write too, I've contributed to BBC News, GigaOM and The Apple Blog. And my articles have been syndicated to sites such as CNN, Salon and the New York Times.
• I design online services, mobile operating systems, apps and interactive installations too. Get in touch, I'd love to create something for you too.
• I've collaborated with world-class brands including Marvel Comics, Lego and 20th Century Fox. I even won an award for my work with Hewlett-Packard.
• I write too, I've contributed to BBC News, GigaOM and The Apple Blog. And my articles have been syndicated to sites such as CNN, Salon and the New York Times.
- Dec 2011 - PresentDesigner and Partner / Civic CenterDesigning services, sites, widgets and wonderful things, all of which make cities more comfortable for residents.
- Sept 2010 - PresentHead of Design / BlaastProduct and Marketing Design : collaborating with the development and business teams to design and market a world-class platform. Identity Development and Brand Master : taking Blaast’s brand and visual identity from concept to commercial release. Platform User Interaction and User Experience Design : guiding the process of creating UI and UX conventions and guidelines for Blaast’s mobile operating system.
- Sept 2008 - PresentDesigner / MaitoWorking with brands to create and market brilliant products.
- 2008 - PresentContributor / GigaOMDiscussing, analysing and reporting the latest in technology.
- Aug 2007 - PresentMarketing & Communications Design Manager / Hands-On MobileLicense Product Management: selecting content from licensees and upholding aesthetic integrity for key brands and licenses. Visual Design: collaborating with internal and external art/design teams on visual direction for forthcoming projects. Style Guide Management: generating accurate and detailed style-guides for original franchises. Web Presence and Campaigns: coordinating production of online and mobile micro-sites.
- Sept 2005 - PresentProduct Manager ESEA / Hands-On Mobile- Curating a massive portfolio of mobile media content such as video, animation and still images. - Presenting forthcoming projects to internal and external teams. - Collaborating with the ESEA Marketing and Sales Teams to conceptualise and implement product strategies - Identifying new artists, designers and developers to create for the medium and commissioning new works. - Managing content development teams based in the UK, Paris and Thailand. - Project Managing new content for commercial release, including organising the schedule, budget and release dates of forthcoming products. - Liaising with media agencies and film studios to adhere to style guides, broadcast protocol and clear content rights. - Handling technical aspects of media delivery such as video processing and on-line content distribution.
- Jan 2005 - PresentDigital Content Officer / Flux Magazine- Prepared preliminary roadmap for the State of Flux online space. - Created working concepts for experimental online art/media space. - Designed and launched the new Flux Magazine website.
- Jan 2004 - PresentWireless Development Manager / Pama- Created innovative and bold mobile entertainment products. - Developed a portfolio of game and product design documents from conception to internal pitch and external presentation. - Managed external development teams creating original mobile multimedia. - Forged and maintained relationships with designers and press. - Constructed and delivered presentations of forthcoming product portfolio to potential retailers and press.